In The News
TheDW got the chance to interview three talented cosplayers from Three Queens Cosplay and learn a bit more about bringing our favorite fictional characters to life. Here’s a snippet, and make sure to check out “Three Queens Cosplay Reveals The Good, Challenging And (Sometimes) Painful World Of Cosplay” for more.
“The shoe covers were rubbing my ankles, the thigh armor kept sliding down, the headdress was squeezing my head. By the end of the day I was limping…”
Want an in-depth look into the creation of the Xbox One X? Wired’s James Temperton wrote an extensive interview piece with Microsoft employees ranging from a psychoacoustician to a prototyping director. Here’s a portion:
“I’m suddenly aware of the blood flow in my head. My ears ring and I swallow hard, as if rapidly descending from altitude. He’s standing beside me, but Gopal’s voice is struggling to pass through the air.”
Don’t Die is David Wolinsky’s interview series “to figure out how video games can be better,” VentureBeat’s Stephanie Chan reports. “Don’t Die began in January 2015, in the midst of Gamergate’s campaign of online harassment of women in the games industry. Another big part of Wolinsky’s motivation, though, was that he wanted to know what made developers tick. He felt that most coverage lacked a human element.” Wolinsky posts a new interview every other Friday on his website, nodontdie.com.
TheDW reported yesterday that Bluehole and Sony are in talks to bring PlayerUnknown’s Battlegrounds to PlayStation. Now, it seems Microsoft wants to extend PUBG exlusivity on Xbox One for as long as possible. Bloomberg’s Sam Kim writes that Bluehole “is in talks with Microsoft Corp. about extending their agreement to publish the game exclusively on Xbox, according to people familiar with the matter.”
WWE 2K18 will not have microtransactions, unlike NBA 2K18. “Unlocks can be earned through loot cases and progression in both MyCareer and Road to Glory. Most Superstar parts and moves are locked from the start. Once an item is unlocked, it is then purchasable with VC,” part of 2K Games’ statement reads. The game is out Oct. 13.
Microsoft now owns AltspaceVR. “AltspaceVR confirmed that it has been acquired by Microsoft, as part of the tech giant’s Windows Mixed Reality push,” GamesIndustry.biz’s Matthew Handrahan reports. “The deal will not require AltspaceVR to change its name.”
Oh no, that’s not a glitch, it’s part of the game! At least, that’s what Traveler’s Tale founder Jon Burton convinced SEGA of to certify Sonic 3D Blast. “Burt would hide error messages by turning what would have been a crash or glitch into a secret bonus screen or effect,” Polygon’s Ben Kuchera reports. “This meant that bugs would feel like just another part of the game, and the title would pass certification.”
Prime Members, Super Mario Odyssey is yours for $48 if you care to pre-order.
All PlayStation-exclusive Destiny 2 content is now available on Xbox One.
Capcom’s Matt Walker took the time to translate a Japanese Nintendo developer talk that went into more detail about creating Breath of the Wild. “The Breath of the Wild devs reportedly integrated their task management system into the game world itself,” Gamasutra’s Alex Wawro explains. “There’s also a lot of trivia about Breath of the Wild’s level design, including mention of a ‘Triangle Rule’ whereby devs would rely on triangle-shaped objects in the world (mountains, buildings, etc) to both create opportunities for surprise (‘what’s behind this rocky outcropping?’) and player choice (‘do I go left, right, or over this mountain?’)”