In The News
Weekend in review:
Counter-Strike co-founder Jess Cliffe, who was recently booked in Washington state for alleged child exploitation, “has been released from the King County Jail in Seattle on a $150,000 bond,” Dot Esports’ Nicole Carpenter reports.
Additionally, ESPN’s Jacob Wolf reports Cliffe’s arrest was the result of a 9-month-long investigation. “From April to June 2017, Cliffe and police agree, he participated in at least three paid…”
PlayStation UK’s new marketing director is Mark Bowles, who replaced Rich Keen.
Nicola Piggott left Riot Games. She was formerly leading its esports communications team.
Reuters now has an esports wire, The Esports Observer’s Angelos Anastasopoulos reports. “The Reuters Esports Wire, available to the Reuters News Agency customers, will cover global esports news, including tournaments, transfers, and sponsorship deals.”
Donkey Kong high scores are in flux after “A Donkey Kong fansite has removed three high scores from arcade legend Billy Mitchell” due to potential cheating, VentureBeat’s Jeff Grubb writes. “An analysis revealed he likely misled the community about playing on real arcade hardware and that he instead submitted emulator gameplay.”
In other Donkey Kong news, Robbie Lakeman beat his own record, Polygon’s Owen S. Good reports. “Lakeman’s 1,247,700 score was broadcast in a three-hour, 49-minute livestream on Twitch on Friday.”
Counter Logic Gaming announced their Rainbow Six Siege competitive team.
PlayerUnknown’s Battlegrounds’ next step to prevent cheating involves disabling family sharing on Steam. Read the press release here.
PC Gamer’s Joe Donnelly writes that PUBG “banned one million rule-breaking players in January alone.”
Monster Hunter: World news:
If you’re curious about how Monster Hunter: World was made, Capcom has released 2 videos in a series, Game Informer’s Elise Favis reports.
GameSpot’s Tamoor Hussain reports that MHW retained its #1 spot on the United Kingdom physical sales charts for the second week in a row.
Sea of Thieves’ closed beta pulled in 332,052 players, Eurogamer’s Robert Purchese writes.
GGEA intends to “provide a curriculum for up-and-coming competitors to hone their skills – with the hopes of developing talent into professional players” for fighting games, Esports Insider’s Adam Fitch reports.